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- War Thunder Why Do 13mm Do No Dmg Work
I understand there are many types of totems as well as the totem support gems. I've seen many people upgrading Spell/Elemental Damage passives to increase the effect of spells used along side the Spell Totem support gem, which makes a lot sense. Seeing this I have two questions: 1) Do Spell/Elemental Damage passives work for Flame, Shockwave and Searing Bond Totems like they do for Spell Totems? 2) Am I likely to get more DPS using Spell Totem or using the regular totem skills? | Posted by B3ndetta on Jan 19, 2014, 3:40:24 PM |
1) That doesn't depend on whether it's totem or not, it depends only on its effect having 'spell' damage type or not. All effects that do not involve weapon damage are technically spells, some also do 'spell' damage and some do not. There are four base damage types in the game, any damage you did can be only one of those. attack spell secondary damage over time Flame totem does spell damage. Shockwave totem does not, it's secondary damage, just like bear trap and detonate dead. Searing bond is damage over time. 2) Depends on the spell, some perform better, some perform worse. Shockwave totem doesn't have high damage and it's hard to scale it so most spell totems will do more, its value is in utility. Incinerate spell totem is stronger than flame totem and costs less mana. On the other hand firestorm totem is most likely worse for single targets and small groups than flame totem but has more area. Native totems are not too versatile, either, they're only fire damage as it's associated with STR stat. Есть один путь - наверх! ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► | Posted by on Jan 19, 2014, 4:54:08 PM |
Thank you very much for your reply, I searched ages for these sort of answers before. I've also done some tests myself and seen how the regular totems are affected by spell/elemental damage buffs. I think I am likely to use the regular native totems in my build as it will save gem sockets and all :D | Posted by B3ndetta on Jan 19, 2014, 5:39:10 PM |
Bump! @raics Thank you for your detailed answer. Was wondering why all my +spell dmg gear and gems weren't doing anything to Searing Bond. Thanks again | Posted by BrewWarrior on May 12, 2014, 6:25:53 AM |
' Since raics post spell totem has been nerfed a bit in patch 1.1.0: With those changes i would say that spell totem - incinerate is no longer stronger than flame totem as the former now has a multiplicative cast speed penalty which is especially bad for incinerate as its damage scales over time. Chars with easy access to eldritch battery or blood magic to compensate the high mana cost of flame totem are better off using that instead of incinerate. | Posted by on May 12, 2014, 10:03:20 AM |
' Right, flame totem is stronger now, with the last nerf to spell totem support gem, incinerate not only does less DPS than before but also gains stacks slower. Есть один путь - наверх! ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► | Posted by on May 12, 2014, 10:13:33 AM |
Jul 26, 2017 War Thunder July 25th 2017 Unofficial Patch Notes by mike10d. Changes are not guaranteed to be correct. Unofficial aircraft changes are coming probably tomorrow, not enough time to do them today. Operation Summer. Tanks: sdkfz 234 4. Planes: P-43a-1 #2 unknown, probably something with a 75mm gun though. Nov 04, 2014 Why do people have to autoswitch into crusade mode when they hear “WT”? I enjoy both games, WoT for its accesible, simple, shooterlike approach to tenks for masses and WT for its realistic/sim battles where you have much more open ground to use, instakills and the need to use your fucking eyes and line up long distance shots instead of “point and shoot @ the red thingies through 20.
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General info for Fw 190 D-12
- CountryGermany
- Vehicle roleFighter
- Rank4
- Battle rating in
- arcade battles 6
- realistic battles 5.3
- simulator battles 5.3
Extended parameters
Arcade Battles- Price 310,000€
- Wp bonus 110%
- Exp bonus 178%
- Max speed 725 km/h
- Turn time 21.6 s
- Training cost 90,000€
- Climb speed 17.1 m/s
- Airfield len 317 m
- Free repairs 10
- Mass per sec (shot) 6.39 kg/s
- Max altitude 12000 m
- Max speed alt 9700 m
- Weapon presets 7
- Full repair cost 3,590€
- Weapon
- Full repair time crew 3d 09h
- Price 310,000€
- Wp bonus 370%
- Exp bonus 178%
- Max speed 725 km/h
- Turn time 21.6 s
- Training cost 90,000€
- Climb speed 17.1 m/s
- Airfield len 317 m
- Free repairs 10
- Mass per sec (shot) 6.39 kg/s
- Max altitude 12000 m
- Max speed alt 9700 m
- Weapon presets 7
- Full repair cost 12,717€
- Weapon
- Full repair time crew 7d
War Thunder Why Do 13mm Do No Dmg In Mac
Simulator Battles- Price 310,000€
- Wp bonus 440%
- Exp bonus 178%
- Max speed 725 km/h
- Turn time 21.6 s
- Training cost 90,000€
- Climb speed 17.1 m/s
- Airfield len 317 m
- Free repairs 10
- Mass per sec (shot) 6.39 kg/s
- Max altitude 12000 m
- Max speed alt 9700 m
- Weapon presets 7
- Full repair cost 16,000€
- Weapon
- Full repair time crew 6d 18h
Fw 190 D-12 / statistics for the last 1 month
These may be very different from the real, because we are monitoring only those players who use our site.
Arcade Battles- Battles 580
- Win rate 66.65%
- Air frags per battle 1.42
- Air frags per death 1.39
- Ground frags per battle 0.45
- Ground frags per death 0.44
- Battles 329
- Win rate 67.01%
- Air frags per battle 3.45
- Air frags per death 6.03
- Ground frags per battle 0.91
- Ground frags per death 1.73
- Battles N/A
- Win rate N/A
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle N/A
- Ground frags per death N/A
Video about Fw 190 D-12
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Wiki info about Fw 190 D-12
War Thunder Why Do 13mm Do No Dmg Work
The Focke-Wulf Fw 190 Wuerger (Shrike) was a single-seat single-engine monoplane fighter used by the Luftwaffe in WWII. One of the best fighters of the time, it was widely used during the Second World War. A total of over 20,000 were produced, including some 6,000 fighter-bomber variants. The 190 remained in production from 1941 until the end of the war, going through multiple redesigns. The Fw 190 made a name for itself as a true Luftwaffe workhorse and was used in a wide variety of roles, including a high-altitude interceptor (especially the Fw 190D), escort fighter, fighter-bomber and night fighter. The Fw 190 D 'Dora', or 'Long-Nosed 190' to the Allies, was intended as an interim solution while the Ta 152 was being readied. However, the Dora ended up being one of the finest Focke-Wulf designs of the entire war. The aircraft was armed with two synchronized MG 17s and four wing-mounted MG 151s. Initially, Luftwaffe pilots regarded the Dora with some suspicion. The Jumo 213 was believed to be a bomber engine and its installation on a fighter was considered a desperate measure. However, as soon as they had a chance to fight in the Dora-9, the pilots changed their minds. The new variant, compared to its BMW 801-powered predecessor, performed better in the vertical and in a dive. Additionally, it had a phenomenal roll rate. The pilots quickly found that the Jumo 213-powered Focke-Wulf was superior to the venerable P-51B Mustang. A total of 650 to 700 Fw 190 D series fighters were produced. By December 1944, the Focke-Wulf plant in Marienburg produced 8 Fw 190 Ds each day, even though the factory appeared completely destroyed from the air.